Back-masked: indie rhythm shooter Retro/Grade coming to PS3 with guitar support
Sony's continued initiative to grab some of the best the Indie Games Fest has to offer continues with the fresh announcement that Retro/Grade -- the 2009 Audio award winner and design-nominated game in reverse -- will be coming to the PlayStation 3 as a PSN downloadable.
The secret beneath the previously covered game is, as was said at the time, that it's actually "not a shooter, but a rhythm game in deep disguise, rewinding through an unplayed battle and syncing shots and dodges so as not to damage the space-time continuum."
The biggest surprise for the PSN version is, as developer 24 Caret revealed on the PlayStation Blog, support for a Rock Band/Guitar Hero guitar, taking that rhythm basis even further: using the controller will let you change lanes as above via the fret buttons and fire with the strum button.
You can still try a demo of the game on your PC via Steam here, or by downloading the game via 24 Caret's official site, while you wait for more unannounced features the studio promises soon.




Inverse Square
#1 – 10:38 AM July 21, 2009
This is still an interesting idea, but I'm seriously hoping they have more to do with it beyond what has been shown in the trailers. Braid, and even Jump on Mushrooms ( http://forums.tigsource.com/index.php?topic=4724.0 ) realized that there was more to the idea of play-backwards-in-time-no-paradoxes-allowed than just an interesting spin on what it means to die. They were platformers, and this is a Shmup, which means it has some different and interesting things to explore. I want a level where your score goes back in time. I want a level where I die at the beginning (chronologically the end) and the rest of the level becomes an escort mission for the "enemy" that is going to kill me. I hope they take a leaf out of Space Giraffe's rule book and do the "herding" mechanic back in time, that'd be interesting. Before the gaming community is done with this idea, I want to see /tactics/ back in time.