The fawn-like future shuffle of EON Reality's immersive 3D room
Says IDEO Labs of EON Reality's immersive 3D 'cave' (which renders polarized stereoscopic imagery based on the position of the wearer's glasses):
A simple, featherweight headset, a 10' x 10' x 10' white room, and $600,000 worth of projector and computer equipment, combined with the smarts of the folks at Eon Reality, results in one insanely real experience.
Who knew once the future we were all waiting for finally got here it'd be so unbelievably disorienting? I get a little touch of motion sickness just watching him try and baby-step shuffle down the stairs. Where's the power fantasy in that?
AMAZING 3D IMMERSION TECHNOLOGY [labs.IDEO, via core77, via Nathan]




ssll
#1 – 7:39 PM April 17, 2009
Now what they need to do is hook up all 4 walls and the projectors (but not the floor) to tracks that can slide around a big warehouse. That way the world would move around as the dude walks.
SeppTB
#2 – 8:08 PM April 17, 2009
Wow. Someone has to invent an omnidirectional treadmill now to act as the floor, so I can make one of these a room in my house. Then hook it up to the OnLive equivalent a decade from now and play video games over it. Hello future!
ssll
#3 – 10:42 PM April 17, 2009
Omnidirectional Treadmill has been invented: http://www.youtube.com/watch?v=msci440q18s
funnelbc
#4 – 3:31 PM April 18, 2009
What i love most about this is the mis-steps & stumbles as the user gets close to the edges. That to me says a lot about the feeling of using a system like this. Does this mean virtual reality is coming back and no longer a fevered dream of electronics executives of the 90's?
Agentflit
#5 – 1:25 AM April 20, 2009
CAVEs have been around for almost a couple decades. I was fortunate enough to try one in 2003 at a summer camp after programming a simple racquetball game for it When the ball came too fast I flinched! The two side walls can open too, so you get a big panorama.
The immersion is very powerful and disorienting, everyone stumbles the moment they put the glasses on.
monstrinho_do_biscoito
#6 – 8:13 AM April 20, 2009
nice idea, but wouldn't decent VR goggles do it better? they'd take up less space and you wouldn't get the distortion around the edges. (though perhaps you don't get the distortion from the users point of view)