Little shocks: IG Fun show off iPhone/mobile BioShock
That IG Fun have been planning to bring BioShock to mobile phones (including the iPhone) has been known since shortly after the iPhone itself launched, but -- I must admit -- the news came with a healthy dose of skepticism, not least because the game's original product page didn't inspire much confidence.
But, over the past year, the developer has been hard at work at downsizing all of Rapture into its handheld form, and, via the latest news from UK outlet PocketGamer, you can see the results above. The trailer, shown at Mobile World Congress, actually might not be the latest footage (it appears to be the same 'alpha footage' shown at the CTIA expo in September), and is obviously shown optimized for standard mobiles, but still gives us a good taste of what to expect from the iPhone version: that is to say, not a fair bit off its console counterpoint.
PocketGamer also has the game's initial direct feed trailer that hammers that point home, with the only question now being one of control. From everything seen so far, it's clear that IG Fun are hoping to stay as true to form as possible, but doing first person right via touch alone has been a notoriously tricky venture. However, with IG Fun due to speak at this year's GDC, it shouldn't be much of a wait to see their plan of attack.
Previously:
Come to Big Daddy - Offworld
I feel a wreck without my little china sister - Offworld




Chris Furniss
#1 – 9:19 AM February 16, 2009
what
iCubPro
#2 – 9:47 AM February 16, 2009
I believe, what you meant to say was "Want!"
Or is that just me, maybe... I can't wait for this!
13tales
#3 – 2:56 PM February 16, 2009
kind of cool...but I'd never buy it. I can't think of a better way to spoil the atmosphere of Bioshock than to port it to mobile. Which is a tragedy, because atmosphere was the biggest thing the game had going for it. I mean, I loved it to death, but take away the brilliant atmosphere of Rapture, the graphics, and the excellent voice acting (can we really believe that they'll fit all those audio journals in a mobile game??) and there's not much left but an average shooter with spells and a hacking mechanic. God help them should they change/trim down the game's story to fit it on mobile...
no.
IMHO, make mobile games for mobiles. That doesn't mean they can't be persistant/deep/awesome - look at some of the big iphone games right now. But I don't think trying to cram console/pc-sized experiences onto mobile hardware is the way to go.
subtle_turtle
#4 – 9:09 PM February 16, 2009
If the demo is a sign, it will be out for more than just iPhones. In that first video they are playing it on a Nokia N95, so it will at least be out for Symbian based phones as well. They probably did that because the N95 has decent RCA output.
usonia
#5 – 10:54 PM February 20, 2009
Oh, I was wondering what Boshoch would have looked like on the PS1. Meanwhile, depressed & lonely is now way to go through game, son. Even if you do have to club the occasional diving bell with a wrench. Or is the pathos completely lost on me?