A look back at The Colony, the game that broke Clancy's will
Developer David A Smith sends in this two part look back at his work on 1987 Mac adventure The Colony, a game that would take MacWorld's Best Adventure Game of the Year award, and would spur a fortuitous meeting with Tom Clancy. Says Smith:
The video is a bit rough and focuses on the challenges of getting real time 3D on very slow machines, but you might find it entertaining. It is in two parts, separated by a system crash - code decays as it ages.This led to a gig building a virtual set for the movie The Abyss with Jim Cameron, which turned into Virtus Walkthough in 1990. I also met Tom Clancy who contacted me while he was playing the game. He never asked for hints - just cussed me out. The game was somewhat ... difficult. We later founded Red Storm Entertainment together.




Rob Beschizza
#1 – 9:07 AM February 6, 2009
I love how it looks all hip and cel-shaded now.
holtt
#2 – 10:59 AM February 6, 2009
Sweet - i love those sort of talk/walk throughs.