POSTED BY

Brandon Boyer

AT 10:03 AM
Wednesday January 21, 2009

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eyezmazegrow

Here we Grow again: Eyezmaze returns with Grow Tower

growtower.jpg

The mark of true game-making talent: pseudonymous Eyezmaze head 'On' has been an always reliable source of quality Flash gaming for going on five years now, and even if you swapped in new graphics, you can recognize his style from the mechanics themselves.

His newest, after nearly a year in hiatus, is Grow Tower and again consists of his signature fractal-array of possible item combinations that result in ever more bizarre reactions unique to each specific sequence. This one, On says, has only one solution for the truely maxed tower.

My best effort thus far: this 15 meter high contraption: I seem to have got the robot and the button working properly, but I've obviously underutilized that crank and gears...

Attention iPhone developers: commercializing these games is an absolute no-brainer (at 99 cents a pop, or as a higher priced collection?). I'm surely not the first to think of it though, On's FAQ says he's currently considering incorporating and heading down a monetized path.

GROW TOWER [Eyezmaze]

9 Comments

macisaguy

#1 – 1:29 PM January 21, 2009

this is a great grow game. though, in looking at your screen shot, i'd say you don't have the robot and button working properly.

MrShrubber

#2 – 1:30 PM January 21, 2009

The robot does indeed get more interesting. It's incredibly fun to watch the whole thing come together!

skatanic

#3 – 3:37 PM January 21, 2009

I win I win I win. I love these games and i always feel so good about myself when i max everything out.

the_boy

#4 – 8:46 PM January 21, 2009

took me way too long, but as always, it was worth it.

zax

#5 – 2:58 AM January 22, 2009

I disemvowelled the solution:

Bttn drknb brcks rck pt.

one of the prettiest ones yet I think! :)

Agies

#6 – 6:02 AM January 22, 2009

As with all Grow games the rule of thumb is that if things aren't totally crazy then you didn't do it right.

simonemarie

#7 – 9:29 AM January 22, 2009

gah! zax, no!

BlackTiger

#8 – 12:16 PM January 22, 2009

I think that the smaller format makes each component much more interesting, even if the entire game is actually a little bit easier.

gerryblog

#9 – 5:24 PM January 22, 2009

Walkthrough here if you feel you need it (though you shouldn't -- it's a short one).

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