Diving deeper into Aquaria
The latest in David Rosen's ever-popular design tour videos takes a look at Bit Blot's indie adventure Aquaria, paying special attention to the intricacies of the game's level composition and animation system, as well as a number of important features never explained to the player.
Previously:
At the core of the World of Goo - Offworld
A deeper look at Knytt Stories - Offworld
The dynamic fluids of Chronic Logic's Gish - Offworld
Bit Blot's Aquaria hits Steam - Offworld
Bit Blot bring indie-hit Aquaria to Macs - Offworld



mikeeyebeams
#1 – 11:30 AM January 5, 2009
This looks like more fun than I would've thought at first glance. Reminds me of the old Metroid/Castelvania style games a bit.
Trent Hawkins
#2 – 2:06 PM January 5, 2009
No wonder I got stuck 1/3 of the way through. The game is impossible to figure out without a guide.