POSTED BY

Brandon Boyer

AT 10:41 AM
Tuesday December 16, 2008

iPhone

polyphony digitalspace deadbeef

iPhone cooking with Space Deadbeef

spacedeadbeef.jpgJust slightly embarrassed to appear to have been a little behind the curve on this and just now noticing the new incredibly named iPhone shooter Space Deadbeef (surely a flubbed translation of 'dead meat'?). As Meat Bun adeptly point out, the game is from Polyphony Digital programmer Yuji Yasuhara, and carries that same ultra clean Gran Turismo look into sidescroller shooting.

But more importantly, Yasuhara was also behind Polyphony's PlayStation shooter Omega Boost, and one look at that game in motion, compared with one of Deadbeef itself should be enough to convince you that its lineage is pretty clear.

Best of all, Yasuhara's added it to the App Store for free, and it's honestly one of the best attempts at an iPhone shooter yet, knocking off all of the tilt- or virtual-d-pad nonsense for a tap and swipe lock-on mechanic that, with practice, becomes a graceful little finger ballet amongst the bullet hell. And, even if nothing else, it's fully convinced me that a 3D Rez could absolutely work on the device with the same interface.

Space Deadbeef [iTunes link, via both Meat Bun and Infovore, almost simultaneously]

8 Comments

fullerena

#1 – 11:54 AM December 16, 2008

Could be a dodgy translation, could be 0xDEADBEEF.

Anonymous Anonymous

#2 – 12:02 PM December 16, 2008

DEADBEEF is an easily-recognizable (and pronounceable to boot!) 32-bit integer in hexidecimal. (0xDEADBEEF, as fullerena said). http://en.wikipedia.org/wiki/Hexspeak

eric_c

#3 – 12:10 PM December 16, 2008

isn't deadbeef the online name for justin frankel (nullsoft founder, winamp/gnutella creator)? what a strange name to use!

Anonymous Anonymous

#4 – 12:11 PM December 16, 2008

To elucidate on the previous poster: 0xDEADBEEF is a hexadecimal value often used by programmers to mark freed memory regions. It makes debugging easier, allowing one to recognize the use of invalid memory pointers.

Anonymous Anonymous

#5 – 12:23 PM December 16, 2008

I assumed it was some kind of reference to hexadecimal, since like Fullerena says 0xDEADBEEF is a hex number, and AFAIK the longest one you can make with hex characters that spells something human readable.

Brandon Boyer

#6 – 12:33 PM December 16, 2008

Amazing, I had no idea. Thanks, all!

Joel Johnson

#7 – 1:16 PM December 16, 2008

One of our commenters is 0xDEADBEEF. I never knew what an awesome nick that was.

JT Montreal

#8 – 5:18 PM December 16, 2008

0xC0EDBABE is better.

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