POSTED BY

Brandon Boyer

AT 10:45 AM
Monday December 1, 2008

iPhone

rogue

Gandreas brings Rogue to iPhone

rogueiphone.gifWhat better way to show off the glittering power of your 22nd century handheld communications device than with a 1980's ASCII UNIX RPG? Gandreas Software has ported Epyx's seminal early-PC RPG Rogue to the iPhone as a free download, and -- to be fair -- has done a very noble job of bringing the game up to date.

Gandreas's version adds tile graphics (and a very smart tilt-mode that morphs the landscape view's ASCII mode into graphics as you turn it up to portrait) and gesture based commands (trace a W on the screen to wield a weapon, R to remove a ring), but keeps the same brutal difficulty of the original: be prepared to die a lot by the crooked claws of kestrels.

Rogue - classic Unix game comes to the iPhone [Gandreas]

4 Comments

Anonymous Anonymous

#1 – 6:19 PM December 1, 2008

Phew. I'm a bit relieved to find it actually has an ASCII mode. Graphics beyond that just wouldn't do when you're trying to show off your geekyness.

Though it would be slightly weighed up for by having a phone from the future. 22nd century?

-oc

AirPillo

#2 – 8:06 PM December 1, 2008

Kind of makes me wish you could play the roguelike Dwarf Fortress on a mobile platform.

Sadly, the CPU requirements would fluster all attempts.

Brandon Boyer

#3 – 9:09 PM December 1, 2008

Airpillo: that was exactly my first thought too, especially rendered with http://www.rockpapershotgun.com/2008/01/15/the-dwarf-fortress-graphical-itch/

We can dream!

John H.

#4 – 2:44 PM December 3, 2008

I don't think a kestral has ever killed me. Now medusas, on the other hand....

What? A point? Er, I don't think I have one, sorry.

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