More retro inspiration: there's something about how the shading softens the hard pixel lines in Tibori Design's Dotter Dotter series that makes me almost lust for either a next-gen game done up with the renderer or -- fire up your 3D printers -- figure playsets of each. Nintendo's already essentially done the latter nearly spot on with their Super Mario Bros. dioramas, so it's up to somebody now to do the former.
Dotter Dotter [via 4 color rebellion]

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I like the simplicity of the 3D here. Most 3D games have large, expansive environments, but I like these too. Reminds me of Metroid Cubed. (http://pages.infinit.net/voxel/)
Sorry to shill - but kind of reminded me of my own (old) game - Jumpman Zero, which used the same "extruded pixel" look.
Aren't the shadows going in the wrong direction? Looks to me as if they're pointing in the same direction as the highlights (especially apparent on the pipes).
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